
Almanac
Answer to Yourself
Googie & The Imaginary Band - Creative Production
In undertaking this project - inquiry has explored the production paradigms given by Geoffrey Hull, in “Malcolm Chisholm: An Evaluation of Traditional Audio Engineering” by Linden P. S. (2013). Hull details the distinction across eras of audio production with the separation between each being technologically defined by the advent and subsequent departure of tape as a recording medium. Set out as : pre-industrial (1897-1925), industrial (1925-1985), post-industrial (>1985). These each contain differing traditional & modern methods to studio productions, notably : single microphone / input source record productions (pre-industrial), live to tape record production (industrial), and in-the-box record production (post-industrial).
NZanZu - B-Sides & Radio Edits - Studio Post-Production
Entering into this mastering production, I received the brief of mastering 10 tracks + 1 B-side of an alternative electro acoustic LP. Receiving reference for levels consisting of - “Search Party” & “Royal Blue Walls“ by Jane Remover, and “The Last High” by The Dandy Warhols.
The Kites “Just Say When” - Studio Production
Being a developmental continuation from the PDS project The Basement Tapes, Jacaranda Records (2024) - I have carried on working with the merseybeat band “The Kites” who I’d brought onto that. In aiming to develop their repertoire with a debut single release, we arranged to work together again in a studio production, for which I planned and produced their debut record as detailed here. Spanning the full scope of production, I was the sole recording / mixing / mastering engineer - and supported them in the afterwork effort of the release stage. This has been a milestone for myself, as it is the production which I would most qualify as a professional undertaking - being that I was hired to work for this client, fully engineering & producing their track.
Production Project Scopes & Planning - Research Inquiry
Embarking on this research inquiry - into the professional standards required of the role of engineer & producer for working in tandem with artist service record labels - it is reflectively apparent that my interpersonal view on this endeavour has altered since it’s initial proposal.
LP Post-Production Rework for Release Project
A personal production project which has been recently initiated consists of back catalogue material originally intended as two separate releases - an EP and an LP - being reworked into one conceptually continuous LP delivered for surround sound playback intended for event showcasing.
Vocal Artist Production Project
Following a short brief of working with a client to record vocals over backing tracks for a performance showreel - a studio recording session was arranged through liaison with the studio owner and client. In preparation for this recording session, the recording setup was familiarised along with the choice of backing tracks for contextual consideration when recording.
VA Mixing Session - Guitars
The rendering sessions for Track 2 encoded the guitar tracks within the following source array and virtual environment model. The use of sources in each diagonal direction, combined with the two vertical sources has been done to maximise the ray distribution in the upper hemisphere of the listener perspective. The six sources all contain ambisonic components to allow for stereo signals to be outputting from each individual source, generating raycast cues which maintain this stereo image on reflections from surrounding geometry.
VA Mixing Session - Sound Collage
For the purpose of generating additional texture to accompany the tape cassette EP which has been produced creatively alongside these sessions, a sound collage has been created to texture the noise between track transitions. This has been done to explore the abstract creative potential of VA use for soundscaping and ambient effects processing.
VA Mixing Session - Virtual Microphones
With considering directions this virtual rendering environment implementation could be taken for further post-production uses, one that comes to mind would be as a reamping setup where stems can be rerecorded with additional timbre and dynamics. To investigate the implementation of this practically, this session will investigate into the setup and configuration of applying virtual acoustic encoding in emulation of the re-amp process.
VA Mixing Session - Multi-Track Mix
This documentation covers production of a fully encoded multi-track implementation for mixing, using a set of back catalogue guitar / bass / kit / synth stems as material for use in renders. Stems had then been exported from Logic Pro and imported over into Unity Engine as audio assets, with an additional material component asset being created specifically for use in this session.
VA Mixing Session - What Will Happen ?
In this session some novel placements of audio sources will be utilised to split single stems of instrumentation up into varying positions around the stereo field. For this I will be first using a piano stem from an in-progress production remix track - What Will Happen? - there is the aim to discover some distinct placements working off of new experimentation informed by previous implementation research sessions.
VA Mixing Session - Record Store
Going into this iteration of implementation with the aim of utilising tested setups of VA rendering to incorporate into the mixing process, the session began with the 6-Ch source arrangement utilised in the Session 6 audio project. Again working with Logic Pro and Unity Engine bridged via Blackhole software for on the fly rendering during the mixing process, this project differs with the context of the track itself being a VA remix therefore allowing for more creative flexibility.
VA Mixing Session
Starting this session, the aim of integrating VA rendering into a post-production mixing workflow was the focus of research. Going into this session, it was focused on gaining an understanding for how this encoding process may integrate alongside mixing to create immersive sound from mono / stereo stems in a typical stereo mix session.
VA Mixing Implementation in Virtual Acoustic Space
This session aims to further develop understanding of the interactions between receiver positioning relative to audio sources within VAS. For this session, an arrangement of string instruments will be positioned in a theatre model to synthesise the listening experience of orchestral music. Whilst these sources will remain static, the listening position will be moved for the purpose of testing microphone placement and pickup within the VAS.
VA Pilot Session - Mixing Implementation of VA into Logic Pro X with Unity Engine + Steam Audio
Running through the first implementation gained valuable insights on the recording process of the Steam Audio implementation in Unity engine. With the initial setup across Logic Pro X and Unity Engine sessions, the internal routing software Blackhole had led to a mismatch between the two project sessions due to unconfigured sample rate settings, leading to slowed audio in the engine and heavily distorted recordings in the DAW. Despite this the initial setup itself was quick and straightforward, with the CPU and memory demand being reasonable.
Project Post-Production & Mastering Preparation
As the recording and mix stages reach completion for Magic Satin, the final stage of the production comes to the mastering process, including preparing the release for transferability across multiple playback platforms. The playback mediums I will be focusing on will be CD and Spotify Streaming, as these two distribution channels have different technical delivery requirements I will have to produce masters specifically for each.
Magic Satin Production Project Plan & Presentation
For the advanced specialised project module, I will be working with partner Das as our production group and collective name Sociodelic. For the project we will be undertaking the production of two EP releases, along with the business and marketing materials provided for following through with the release process and promotion. As we’re producing two together, I will take on producing Magic Satin, and Das will produce Silhouettes. For clarification all references to EP in these pages will refer to Magic Satin.
The Stamp - Studio Production Reflective - How we Livin’
In our modules covering recording / mixing / mastering, we have been undertaking a production project with local band, The Stamp, with whom we have produced a track for called How we Livin’. This production has been a great success for ourselves in our production team as it has brought around exciting prospects of a full album production with the band after the success of this first production.
Sociodelic Live Lounge Post-Production
Following our live lounge recording session with project artist Euan, accompanied in session by Nzanzu also doing an acoustic live lounge set, there is a process of post-production needing to be undertaken to reach the final result.
With the live-lounge recording session going to plan smoothly with the help of business liaison Tioma and film team Dan & Darris, we finished with 3 tracks (1 by Euan , 2 by Nzanzu) worth of audio and video stems.
The Stamp Mixing Session Planning and Preparation
After our successful recording session last week with The Stamp, next we are to go forward with the mixing session alongside the band to finalise the track we recorded. During the recording session we did a fresh take on their previously released track How we Livin, this was an indie rock reggae influenced track with drums, bass, acoustic guitar and electric lead.